f5768e7ced
While this method here is somewhat noisy on the network it eliminates a poor user experience when the handler is started but the payload is not yet running on the target. When a target is sent a udp packet and it is not rejected push down an initial "echo syn" command that will respond with output. This allows framework to be aware that the payload is what is running on the server port instead of assuming a non-existent target is a valid session.
209 lines
5.4 KiB
Ruby
209 lines
5.4 KiB
Ruby
# -*- coding: binary -*-
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module Msf
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module Handler
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###
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#
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# This module implements the Bind TCP handler. This means that
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# it will attempt to connect to a remote host on a given port for a period of
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# time (typically the duration of an exploit) to see if a the payload has
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# started listening. This can tend to be rather verbose in terms of traffic
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# and in general it is preferable to use reverse payloads.
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#
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###
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module BindUdp
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include Msf::Handler
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#
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# Returns the handler specific string representation, in this case
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# 'bind_tcp'.
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#
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def self.handler_type
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return "bind_udp"
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end
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#
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# Returns the connection oriented general handler type, in this case bind.
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#
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def self.general_handler_type
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"bind"
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end
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#
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# Initializes a bind handler and adds the options common to all bind
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# payloads, such as local port.
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#
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def initialize(info = {})
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super
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register_options(
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[
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Opt::LPORT(4444),
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OptAddress.new('RHOST', [false, 'The target address', '']),
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], Msf::Handler::BindUdp)
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self.conn_threads = []
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self.listener_threads = []
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self.listener_pairs = {}
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end
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#
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# Kills off the connection threads if there are any hanging around.
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#
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def cleanup_handler
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# Kill any remaining handle_connection threads that might
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# be hanging around
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conn_threads.each { |thr|
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thr.kill
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}
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end
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#
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# Starts a new connecting thread
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#
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def add_handler(opts={})
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# Merge the updated datastore values
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opts.each_pair do |k,v|
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datastore[k] = v
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end
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# Start a new handler
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start_handler
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end
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#
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# Starts monitoring for an outbound connection to become established.
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#
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def start_handler
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# Maximum number of seconds to run the handler
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ctimeout = 150
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# Maximum number of seconds to await initial udp response
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rtimeout = 5
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if (exploit_config and exploit_config['active_timeout'])
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ctimeout = exploit_config['active_timeout'].to_i
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end
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# Take a copy of the datastore options
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rhost = datastore['RHOST']
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lport = datastore['LPORT']
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# Ignore this if one of the required options is missing
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return if not rhost
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return if not lport
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# Only try the same host/port combination once
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phash = rhost + ':' + lport.to_s
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return if self.listener_pairs[phash]
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self.listener_pairs[phash] = true
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# Start a new handling thread
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self.listener_threads << framework.threads.spawn("BindUdpHandlerListener-#{lport}", false) {
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client = nil
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print_status("Started bind handler")
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if (rhost == nil)
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raise ArgumentError,
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"RHOST is not defined; bind stager cannot function.",
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caller
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end
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stime = Time.now.to_i
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while (stime + ctimeout > Time.now.to_i)
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begin
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client = Rex::Socket::Udp.create(
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'PeerHost' => rhost,
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'PeerPort' => lport.to_i,
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'Proxies' => datastore['Proxies'],
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'Context' =>
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{
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'Msf' => framework,
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'MsfPayload' => self,
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'MsfExploit' => assoc_exploit
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})
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rescue Rex::ConnectionRefused
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# Connection refused is a-okay
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rescue ::Exception
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wlog("Exception caught in bind handler: #{$!.class} #{$!}")
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end
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client.extend(Rex::IO::Stream)
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begin
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# If a connection was acknowledged, request a basic response before promoting as a session
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if client
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message = 'syn'
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client.write("echo #{message}\n")
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response = client.get(rtimeout)
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break if response && response.include?(message)
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client.close()
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client = nil
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end
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rescue Errno::ECONNREFUSED
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client.close()
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client = nil
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wlog("Connection failed in udp bind handler continuing attempts: #{$!.class} #{$!}")
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end
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# Wait a second before trying again
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Rex::ThreadSafe.sleep(0.5)
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end
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# Valid client connection?
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if (client)
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# Increment the has connection counter
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self.pending_connections += 1
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# Timeout and datastore options need to be passed through to the client
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opts = {
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:datastore => datastore,
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:expiration => datastore['SessionExpirationTimeout'].to_i,
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:comm_timeout => datastore['SessionCommunicationTimeout'].to_i,
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:retry_total => datastore['SessionRetryTotal'].to_i,
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:retry_wait => datastore['SessionRetryWait'].to_i,
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:udp_session => true
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}
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# Start a new thread and pass the client connection
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# as the input and output pipe. Client's are expected
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# to implement the Stream interface.
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conn_threads << framework.threads.spawn("BindUdpHandlerSession", false, client) { |client_copy|
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begin
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handle_connection(client_copy, opts)
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rescue
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elog("Exception raised from BindUdp.handle_connection: #{$!}")
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end
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}
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else
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wlog("No connection received before the handler completed")
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end
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}
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end
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#
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# Nothing to speak of.
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#
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def stop_handler
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# Stop the listener threads
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self.listener_threads.each do |t|
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t.kill
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end
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self.listener_threads = []
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self.listener_pairs = {}
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end
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protected
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attr_accessor :conn_threads # :nodoc:
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attr_accessor :listener_threads # :nodoc:
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attr_accessor :listener_pairs # :nodoc:
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end
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end
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end
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