Retab all the things (except external/)
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+66
-66
@@ -15,81 +15,81 @@ module Msf
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###
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class Plugin::Sample < Msf::Plugin
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###
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#
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# This class implements a sample console command dispatcher.
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#
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###
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class ConsoleCommandDispatcher
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include Msf::Ui::Console::CommandDispatcher
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###
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#
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# This class implements a sample console command dispatcher.
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#
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###
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class ConsoleCommandDispatcher
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include Msf::Ui::Console::CommandDispatcher
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#
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# The dispatcher's name.
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#
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def name
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"Sample"
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end
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#
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# The dispatcher's name.
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#
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def name
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"Sample"
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end
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#
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# Returns the hash of commands supported by this dispatcher.
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#
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def commands
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{
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"sample" => "A sample command added by the sample plugin"
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}
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end
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#
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# Returns the hash of commands supported by this dispatcher.
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#
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def commands
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{
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"sample" => "A sample command added by the sample plugin"
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}
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end
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#
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# This method handles the sample command.
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#
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def cmd_sample(*args)
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print_line("You passed: #{args.join(' ')}")
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end
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end
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#
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# This method handles the sample command.
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#
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def cmd_sample(*args)
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print_line("You passed: #{args.join(' ')}")
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end
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end
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#
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# The constructor is called when an instance of the plugin is created. The
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# framework instance that the plugin is being associated with is passed in
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# the framework parameter. Plugins should call the parent constructor when
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# inheriting from Msf::Plugin to ensure that the framework attribute on
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# their instance gets set.
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#
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def initialize(framework, opts)
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super
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#
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# The constructor is called when an instance of the plugin is created. The
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# framework instance that the plugin is being associated with is passed in
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# the framework parameter. Plugins should call the parent constructor when
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# inheriting from Msf::Plugin to ensure that the framework attribute on
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# their instance gets set.
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#
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def initialize(framework, opts)
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super
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# If this plugin is being loaded in the context of a console application
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# that uses the framework's console user interface driver, register
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# console dispatcher commands.
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add_console_dispatcher(ConsoleCommandDispatcher)
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# If this plugin is being loaded in the context of a console application
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# that uses the framework's console user interface driver, register
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# console dispatcher commands.
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add_console_dispatcher(ConsoleCommandDispatcher)
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print_status("Sample plugin loaded.")
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end
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print_status("Sample plugin loaded.")
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end
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#
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# The cleanup routine for plugins gives them a chance to undo any actions
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# they may have done to the framework. For instance, if a console
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# dispatcher was added, then it should be removed in the cleanup routine.
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#
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def cleanup
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# If we had previously registered a console dispatcher with the console,
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# deregister it now.
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remove_console_dispatcher('Sample')
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end
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#
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# The cleanup routine for plugins gives them a chance to undo any actions
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# they may have done to the framework. For instance, if a console
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# dispatcher was added, then it should be removed in the cleanup routine.
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#
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def cleanup
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# If we had previously registered a console dispatcher with the console,
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# deregister it now.
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remove_console_dispatcher('Sample')
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end
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#
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# This method returns a short, friendly name for the plugin.
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#
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def name
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"sample"
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end
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#
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# This method returns a short, friendly name for the plugin.
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#
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def name
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"sample"
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end
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#
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# This method returns a brief description of the plugin. It should be no
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# more than 60 characters, but there are no hard limits.
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#
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def desc
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"Demonstrates using framework plugins"
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end
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#
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# This method returns a brief description of the plugin. It should be no
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# more than 60 characters, but there are no hard limits.
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#
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def desc
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"Demonstrates using framework plugins"
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end
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protected
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end
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